Showing posts with label Robert Low. Show all posts
Showing posts with label Robert Low. Show all posts

30 June, 2014

Crowbone, by Robert Low. Book review



Harper, 2013. ISBN 978-0-00-729856-3. 369 pages

Crowbone is set mainly in Ireland and Scandinavia in 979-981. The central character, Olaf Tryggvason (by-named Crowbone) is a historical figure, as are his arch-enemies Gunnhild Mother of Kings, widow of Eirik Blood-Axe, and her last son Gudrod. Other main characters are fictional. The historical Norse Earls of Orkney and various Irish kings appear as secondary characters.

In 979, Olaf Tryggvason (known as Crowbone) is seventeen and already a veteran fighter and raider. Having quarrelled with his friend Vladimir of Kiev, Crowbone is no longer welcome in the Rus lands and is at something of a loose end when he meets his old friend Orm Bear-Slayer, jarl of the Oathsworn, in Hamburg. Orm has received a message from a monk on the Isle of Man concerning a secret that could help Crowbone make good on his claim to the throne of Norway. Orm gives Crowbone silver to hire a ship and a crew, and sends him off with the trader who brought the message. But Crowbone’s rival and arch-enemy Gunnhild Mother of Kings and her last surviving son Gudrod – who between them were responsible for the death of Crowbone’s parents – have also heard of the secret, and will pursue it and Crowbone to the death. And the monk on the Isle of Man is not all he seems... As the quest unfolds and the searchers converge on their goal, Crowbone faces battle, shipwreck and treachery, and must decide who – if anyone – he is willing to trust.

In theory this is the fifth in the Oathsworn series, following The Whale Road, The Wolf Sea, The White Raven, and The Prow Beast (links to my previous reviews of each title). However, as the focus is on Crowbone (as implied by the title), rather than on Orm and the Oathsworn, it is much more of a stand-alone. There is no need to have read the others first, although readers who have will pick up lots of references to previous characters and events.

Like the others, Crowbone is a blood-and-thunder adventure full of action and violence. The historical Vikings were part traders and part bloodthirsty raiders, and although both aspects feature here, the bloodthirsty raider aspect is very much to the fore. Crowbone and his followers are fighting men, and fighting is what they do, whether it be a duel to the death on a deserted beach, or a pitched battle among the Irish kings. Political manipulation is another major focus, more so than in the other Oathsworn novels, reflecting Crowbone’s status as a claimant to the kingdom of Norway. The Norse game hnefatafl*, referred to as ‘the game of kings’, is a recurring theme, both as the game itself and as a  metaphor for the political manoeuvring that is as essential to the would-be Norse king as the axe in his hand and the knife in his boot.

Crowbone dominates the novel. Highly intelligent, courageous and a gifted storyteller, he has more than a hint of the uncanny about him (as was foreshadowed when he was a boy in The White Raven). Not surprisingly, given his ambitions and his traumatic early life, he is not a particularly attractive character, manipulative, suspicious and ruthless. Not a man you want to be around, as Orm muses. In this novel, Crowbone is emerging into adulthood and beginning to carve out his place in history. He is often very much alone, even when surrounded by his companions, and this is in large part his own choice, recognised as part of the price he must pay for power, however much he may occasionally hunger for human warmth.

The atmosphere is brooding, with a strong sense of supernatural undercurrents – whether due to gods, Fate or seidr magic – that could erupt at any moment. The religious divisions of the late tenth century are never far away. The Oathsworn are bound by an oath taken before Odin, yet some of Crowbone’s other followers are at least nominally Christians. They encounter Christian kings, priests and monks in Ireland and elsewhere, even as they pursue their quest for a symbol of Odin’s power to a distant land renowned as the domain of a goddess of yet older beliefs. Religious tensions simmer beneath the surface, occasionally erupting into open conflict.

The writing style is dense, liberally sprinkled with Norse words for atmosphere (like hnefatafl, seidr, etc). There is no glossary in the book, but I found no difficulty as most of the Norse terms are translated or were clear from the context (caveat that I’m interested in the Norse world, so they were probably more familiar to me than might be the case for other readers). Scots dialect words and phrases seem to be used to indicate a Norse style of speech; again, I had no difficulty, but they may not be familiar to all readers. There is a map at the front that may help to follow the characters on their far travels, although it does not always give the Norse names used in the text (e.g. Dyfflin for Dublin, Hammaburg for Hamburg) and some places are not shown at all. A helpful Historical Note at the end outlines some of the underlying history.

Gripping, violent action-adventure following Crowbone (Olaf Tryggvason) on his quest for a dark secret that may be his key to claiming the throne of Norway.






*Hnefatafl is a board game of skill, a little like chess except that it is a hunting game rather than a battle game. Readers of Terry Pratchett’s Thud! will recognise it.

04 April, 2014

The Lion Rampant, by Robert Low. Book review



Harper Collins 2013. ISBN 978-0-00-733790-3. 454 pages

Set in southern Scotland and Spain in 1314, The Lion Rampant is the third in Robert Low’s trilogy about the Wars of Independence, and covers the build-up to the Battle of Bannockburn and the battle itself. The main characters, Sir Hal Sientcler of Herdmanston and his household, are fictional. ‘Black Roger’ Kirkpatrick, loyal henchman of Robert Bruce, is also fictional, although the fictional character is now starting to step into the role of the historical Roger Kirkpatrick.  Isabel MacDuff of Fife, formerly the Countess of Buchan, is based on a historical figure, although many details of her life and her eventual fate are not known. Other historical figures appear as important secondary characters, including Robert Bruce and his brother Edward, various Scots lords including Sir James Douglas (‘The Black Douglas’, or ‘The Good Sir James’, depending whether he was on your side), Edward II of England and various other English lords. 

In early spring 1314, Hal of Herdmanston has been held prisoner by the English garrison of Roxburgh Castle for seven years since his capture at the end of the previous novel, The Lion At Bay. His beloved Isabel MacDuff has been imprisoned for much the same time, in even harsher conditions (in a cage hung from the walls of Berwick Castle). During Hal’s imprisonment, Robert Bruce has been steadily fighting a guerilla war against his Scottish enemies and rivals, chiefly the Comyn family, and the English garrisons in Scotland. Now, after seven hard years, the Comyns are defeated and exiled, and the English presence in Scotland is largely confined to the garrisons of three great fortresses, Roxburgh, Edinburgh and Stirling. When Roxburgh falls to a daring assault led by James Douglas, Hal of Herdmanston is freed. Returning to Robert Bruce to seek help in rescuing Isabel, he finds Bruce facing the prospect of a large-scale invasion of Scotland. Edward II of England is determined to crush Robert Bruce and independent Scotland once and for all. Unless Robert Bruce can source enough weapons to arm his soldiers by midsummer, he will have no chance against the English army – and there are only a few months left. And so Hal and ‘Black Roger’ Kirkpatrick are despatched on a desperate mission to a Templar stronghold in Spain. Secrecy and speed are of the essence, for the fate of Scotland hangs on their success – but already there is the stink of treachery in the air...

The Lion Rampant concludes Robert Low’s trilogy about the Wars of Independence, which began with The Lion Wakes (reviewed here earlier) and continued with The Lion At Bay (reviewed here earlier). As well as bringing the war to its climax at Bannockburn, it also resolves the stories of the main characters, including Hal of Herdmanston, Isabel MacDuff and Dog Boy.

Like its predecessors, The Lion Rampant is a gripping adventure novel with plenty of violent action. The fight scenes are gory, brutal and gruesomely convincing. Fittingly for a book published shortly before the 700th anniversary, the Battle of Bannockburn dominates the novel. All the famous set-piece scenes are there, from Robert Bruce’s duel with de Bohun to the decisive charge of the camp-followers.  The author has neatly contrived to place one of his main characters in each of the key components of the battle, so it is told from all sides, and stirring stuff it is. If you have ever tried to imagine what it might have been like to stand in a schiltrom of spearmen facing a charge of armoured knights; or to be one of those knights charging a forest of steel pikes; or a Welsh mercenary archer in Edward’s army, neither fully trusting in nor trusted by the English leaders; or a sensible veteran like the down-to-earth Yorkshire knight Marmaduke Thweng, watching with gloomy resignation as the squabbling nobles in high command precipitate disaster – this novel is for you.

The Templar sub-plot and the mystery of the traitor add an exotic diversion (best taken, as the author says about all things to do with the Templars in Scotland, “with a huge saline pinch”), and gives Hal and Roger something exciting to do while the rival armies are converging on Bannockburn. There is more of a nationalistic atmosphere to this novel than the previous two, partly because the Scottish civil war has largely been won by the Bruce faction (and partly, perhaps, reflecting the iconic status of Bannockburn in modern popular culture). However, the sense of the dense political background is retained. There are Scots lords from the defeated Comyn faction fighting with Edward II, the ‘English’ army contains considerable numbers of archers from Wales and mercenary soldiers from Hainault, and the simmering unrest among the English nobles – not all of which is due solely to inflated egos – is an ever-present menace.  Edward II is seen through the clear eyes of Marmaduke Thweng, who has sympathy for him and admires his courage, but who also has no illusions about Edward’s effectiveness either as king or war leader.

Characterisation is vivid and complex, with even minor characters swiftly sketched in as distinct individuals with their own fears and ambitions. Relationships can be equally complex and contradictory. Hal does not trust ‘Black Roger’ Kirkpatrick (with good reason), yet the two are bound together by obligation and revenge, in “a tangle of sin and redemption that even God would have trouble unravelling”. Dog Boy has discovered his identity, Aleysandir of Douglas, and is now a warrior in his prime, "as daring as the Black Sir James, but better looking", as he says to more than one vanquished enemy. Yet the cruelty and the waste of war are taking a toll on him, and he wants nothing more than to settle to family life with Bet’s Meggy and be done with killing and destruction. Their love is a bright thread of joy running through the darkness of war, a counterpart to the bittersweet love affair between Hal and Isabel MacDuff.

An Author’s Note and a detailed character list at the back of the book outlines the underlying history, identifies the purely fictional characters, and acknowledges some of the liberties taken with historical figures.  For example, Isabel MacDuff’s fate is unknown, but the limited information suggests that it probably was not as depicted in the novel.  A sketch map at the front gives approximate locations for some of the places mentioned. I would have liked a more detailed plan of the battlefield at Bannockburn itself as imagined in the novel.  There is no glossary of Scots words and phrases, perhaps because the Scots dialect seems less pronounced in this novel than in the first one.

Gripping, violent action-adventure bringing this trilogy of the Wars of Independence to a rousing conclusion with the Battle of Bannockburn.



30 December, 2012

The Lion At Bay, by Robert Low. Book review

Harper Collins, 2012. ISBN 978-0-00-733789-7. 389 pages

Set in Scotland, northern England and London in 1304-1307, The Lion At Bay is the second in Robert Low’s series about the Scottish Wars of Independence, following The Lion Wakes (reviewed here earlier). Robert Bruce, Isabel MacDuff Countess of Buchan, William Wallace and Edward I of England are important characters, and other historical figures including the future Edward II of England, ‘Red John’ Comyn of Badenoch and James Douglas also feature. The main characters, Sir Henry (Hal) Sientcler of Herdmanston, the members of his household, and Bruce’s henchman, spy and fixer Roger Kirkpatrick*, are fictional.

William Wallace is back in Scotland and resuming his fight against Edward I. Robert Bruce, whose secret ambition is to gain the Scottish throne for himself, has temporarily submitted to Edward I to further his feud with his arch-rivals, the Comyn family. Hal of Herdmanston is in the Bruce retinue, sick at heart for the loss of his home and his love Isabel MacDuff, who has reluctantly returned to her husband the Earl of Buchan. Murder, treachery and betrayal abound, as various factions search for the Black Rood of Scotland, stolen from Edward’s treasury in London. And when the Bruce-Comyn feud erupts into violence, Scotland is plunged yet again into war. 

Like its predecessor, The Lion At Bay is a gripping adventure novel with plenty of violent action, political scheming and a mystery sub-plot. Although the struggle that became known as the Wars of Independence has often been portrayed in later ages as a nationalistic fight between Scotland and England, at the time it was at least as much a Scottish civil war between powerful noble factions, chiefly the Bruce family and the Comyn family. This political chaos, with the Bruce-Comyn feud as apparently the only fixed point, provides a turbulent backdrop to the novel. Only one major battle features in this instalment, the battle of Methven (a disaster for Robert Bruce), but there is no shortage of other violent action, ranging from a knightly joust a l’outrance to a street brawl in a slaughterhouse, from siege to assassination and murder. The mystery sub-plot, a quest to recover the Black Rood of Scotland – necessary for the proper coronation of a King of Scots – and its fictional reliquary set with twelve magnificent rubies, forms a unifying thread to hold the narrative together. 

Robert Bruce is no idealised hero in this portrayal. He is harsh, ruthless, deceitful and capable of treachery and murder – occasionally with his own hand, more often via the enigmatic Kirkpatrick. Hal of Herdmanston, a minor Lothian lord who became a Bruce supporter almost by accident (recounted in The Lion Wakes) is ambivalent towards Bruce, repelled by some of his actions but fighting for him anyway.  If I have any quibble with this portrayal, it is that I am not entirely clear why men like Hal were willing to fight and suffer for Bruce, especially in the days after the disastrous battle of Methven when Bruce must have looked like a lost cause. Perhaps because Bruce was the last man standing; perhaps because Edward I (nicknamed in the novel ‘The Covetous King’) had earned himself the undying hatred of a lot of Scots by then; perhaps because by this stage many were concerned less with Bruce personally and more with the abstract ideals of independence and a contract between people and king. The stirring words of the Declaration of Arbroath make an appearance more than once in The Lion At Bay. 

Many of the characters introduced in The Lion Wakes reappear in The Lion At Bay, older now and many growing weary of war. William Wallace has dwindled to an outlaw leader, ‘a monstrous frightener of bairns’, as he wryly muses to himself. Hal and Isabel are older, their love undiminished but thwarted by circumstances. Their love affair has a terrible poignancy amidst the sweetness, especially for a reader who knows Isabel’s eventual fate.  Even the indestructible Kirkpatrick is not immune from age and injury. Conversely, Dog Boy, who was a child in The Lion Wakes, has now grown into an energetic and able young man and become a key member of Hal’s retinue (and I was right about his parentage, which is confirmed in the character list).

The writing is vivid, with a vein of black humour and a scattering of Scots words and phrases to set the scene. Readers who find the Scots words problematic may like to bookmark the glossary at the back of the book where many of them are explained. A list of characters identifies those who are fictional and those who are historical figures, and a short Author’s Note outlines some of the underlying history and the fictional additions and alterations.

Gripping, violent adventure full of action and intrigue, set against the turbulence of the Scottish Wars of Independence in the early fourteenth century.


*Roger Kirkpatrick of Closeburn, he of the famous ‘Mak’ siccar’ line, is a historical figure. The Roger Kirkpatrick in Robert Low’s series is a fictional kinsman and namesake of the historical figure.

31 August, 2012

The Lion Wakes, by Robert Low. Book review

Harper 2011, ISBN 978-0-00-733788-0. 439 pages

Set in southern Scotland in 1296-1298, The Lion Wakes covers the early years of the struggle that became known as the Wars of Independence.  The historical figures Robert Bruce, William Wallace, and Isabel MacDuff, Countess of Buchan are major characters, and other historical figures including King Edward I of England, Bishop Wishart of Glasgow, James Douglas, the ‘Red Comyn’ Lord of Badenoch and his cousin the Earl of Buchan appear as secondary characters. The main characters, Sir Henry (Hal) Sientcler of Herdmanston and the members of his household, are fictional.

In 1297, King Edward I of England has invaded Scotland, sacked the town of Berwick and massacred its inhabitants, declared himself Lord Paramount of Scotland, got most of the Scots nobles to swear fealty to him (with varying degrees of willingness or coercion) and gone back south to England taking the Scots royal regalia (including the Stone of Scone) with him.  A few Scots lords, including Sir William Douglas, have rebelled against Edward’s rule, and Hal Sientcler of Herdmanston has come to Douglas Castle to help defend it if necessary.  As it happens, Douglas Castle has yielded fairly amicably to Robert Bruce, the young Earl of Carrick sent to reclaim it on Edward’s instructions, with no need for fighting.  But Hal soon finds himself embroiled in the deadly rivalry between the Bruce family and the rival Comyn family, a rivalry that extends beyond politics to encompass murder, deception and a secret that holds the key to the kingdom.  Hal’s position is further complicated when he falls in love with Isabel MacDuff, unhappily married to the Bruce’s arch-rival the Earl of Buchan – and in the background, the charismatic guerrilla leader William Wallace is raising a rebellion against Edward’s officials that will set Scotland ablaze…

Braveheart aside, the struggle that became known as the Wars of Independence was at least as much a Scots civil war as a nationalistic fight between the Scots and the English, at least in the beginning.  Indeed, the idea of a ‘nation’ in anything like the modern sense was only just starting to take shape, and identities and loyalties were defined at least as much by region and kinship.  When King Alexander III fell over a Fife cliff to his death in 1286, his only direct heir was his daughter’s daughter Margaret in Norway, a little girl of three, and when she died soon after, that left three families, the Bruces, Comyns and Balliols, each with a roughly equally tenuous claim to the crown.  The Scots asked King Edward I of England to adjudicate, which was their mistake, Edward thought he saw an easy way to get himself recognised as supreme overlord in Scotland, which was his, and the Bruce, Comyn and Balliol factions thought they could use Edward as an ally and proxy in their own quarrels, which was theirs.  The ensuing two decades of increasingly vicious fighting ended up imposing on both realms an incalculable cost in money, deaths, destruction and human misery – and a saga-legacy of courage, cruelty, treachery, daring, atrocities, epic battles, heroes and villains (very often the same people) that has caught the imagination ever since.

The Lion Wakes does an excellent job of representing the background to the wars without getting bogged down in the dizzying complexities of Scots dynastic politics.  Hal Sientcler, the central character, is a minor lord from Lothian who does not have much time for any of the great lords and their squabbles, and who ends up (more or less) in the Bruce camp and fighting alongside Wallace at Stirling Bridge and Falkirk through family loyalties, accident and circumstance.  There are Scots on both sides, and much of the ‘English’ army is made up of Germans, Gascons and Welsh.

Two key battles of the Wars of Independence, Stirling Bridge (a victory for William Wallace) and Falkirk (a defeat for William Wallace), feature in The Lion Wakes, so there is no shortage of gripping battle scenes.  The description of a schiltron (formation of spearmen) limping towards safety while under attack from archery and heavy cavalry and leaving a trail of dead and maimed in its wake ‘like a dying slug’ is particularly memorable.  So is the description of a relatively minor duel between Robert Bruce and a Gascon commander – complete with lots of hints foreshadowing the famous story about Bruce’s duel with the Norman knight Bohun on the eve of the later Battle of Bannockburn.  The mystery element of the plot made me cringe at first when I realised it involved Templars, masons, secret codes and Roslin (better known now as Rosslyn) Chapel, so I was relieved when it developed into something that seemed to fit reasonably well into the historical context.

What I liked most about the book, as with the author’s previous Oathsworn series, was the characterisation.  Not just of the main players like Bruce – here a plausibly complex and interesting character, part sulky playboy, part ruthless schemer, part statesman in the making – but also of the ‘commonality’, the ordinary people who made up most of the population and most of the army.  Hal’s retainers Sim Craw and Bangtail Hob represent the tough mounted infantry of the Borders, part soldiers and part cattle rustlers (later romanticised as the Border Reivers), while the Dog Boy, Alehouse Maggie and Bet the Bread represent the working people who kept farmstead and fortress functioning.  On the other side, Addaf the Welsh mercenary gives the perspective of the archers who employed the longbow with such devastating effect at Falkirk and began the emergence of longbow archery as the war-winning weapon of the Middle Ages. 

Much of the dialogue is written with a distinctively Scots accent, and Scots words and phrases dot the narrative.  I liked this, as not only does it help to create atmosphere, it is also cleverly used to indicate social and regional differences.  Wallace speaks broader Scots than Hal, Robert Bruce at the beginning of the novel speaks English and court French but is still finding his way in Scots (reflecting his upper-class background), and Fergus the Beetle, a common soldier from north of Aberdeen, speaks such ‘braid Scots’ that the author actually provides a translation at the back of the book.  I had no difficulty following the dialect – I even understood about two-thirds of Fergus the Beetle’s speech and could deduce most of the rest from context – though it took me a little while to get a feel for it.  Readers who find the dialect troublesome may like to know that most (not all) of the Scots words are explained in a glossary at the back of the book, and may like to bookmark it for easy reference.  I also liked the use of names for Hal’s retinue – Bangtail Hob, Ill Made Jock, Tod’s Wattie, Lang Tam – these are the characteristic names of the Border, familiar from numerous criminal charge sheets over the next three centuries, and from George MacDonald Fraser’s masterly study of the Border, The Steel Bonnets, and his splendid short novel The Candlemas Road.  Like The Candlemas Road, The Lion Wakes gives a powerful impression of authenticity, a sense of having opened a door onto another world and its people, complete with their customs, norms and values.

At the end, the mystery part of the plot is fully resolved, but the Wars of Independence have hardly started, so there is clearly plenty of scope for more adventures for Hal and his companions.  I have a feeling that Bangtail Hob has a story of his own, and that the hints about Dog Boy’s parentage suggest that he is going to turn out to be a significant character in later instalments.

A helpful Author’s Note at the back sketches some of the underlying history, identifies the fictional and historical characters, and admits to some of the liberties taken with historical figures about whom little is known, notably Isabel MacDuff, Countess of Buchan.

Gripping adventure with strong characterisation and a sense of authenticity, set against the background of the Wars of Independence in late thirteenth-century Scotland.

27 May, 2012

The Prow Beast, by Robert Low. Book review

Fourth in the Oathsworn series, following The Whale Road (reviewed here earlier), The Wolf Sea (reviewed here earlier) and The White Raven (reviewed here earlier), The Prow Beast is set in Scandinavia and what is now Poland in 975-976. Olaf Tryggvason (Crowbone), later King of Norway, Queen Sigrith of Sweden and Styrbjorn, nephew of King Erik of Sweden, are historical (or at least, saga) figures. All the main characters are fictional.

After their quest for the cursed treasure of Attila’s tomb (recounted in the first three books, particularly The Whale Road and The White Raven), Orm and the Oathsworn have achieved fame across the Norse world. Orm has married and is now a man of consequence, presiding over his jarl’s hall and lands at Hestreng in newly unified Sweden. Orm is entrusted with fostering Koll, the young son of Jarl Brand, and also with escorting Queen Sigrith, wife of King Erik the Victorious of Sweden, home to Uppsala. But although fame is the dream of every Norse warrior, it is the gift of Odin and carries a characteristically bitter price. When old enemies come to Hestreng with fire and sword, Orm and the Oathsworn must take ship again, following the ‘prow beast’ to revenge, violence and heartbreak.

Like its three predecessors, The Prow Beast is a larger-than-life tale, “a saga to be told around the fire against the closing dark”, as the author puts it. Like the others, it captures some of the grim grandeur of the Norse sagas (not an easy feat), with men who recognise their harsh fate and go out to meet it with courage and black humour. The series has been getting steadily darker in tone since the first book, no doubt reflecting Orm’s development from youth to battle-hardened jarl, and The Prow Beast is darker yet. The Oathsworn have always been hard and ruthless men; in The Prow Beast their savagery reaches a new depth. Orm himself has become a doom-laden, brooding figure, reminiscent of the fearsome Einar the Black in The Whale Road (and reminding me of Skarp-Hedin as his fate closes around him in Njal’s Saga). There is a tremendous sense of authenticity about the pagan Norse culture, not just the gods and rituals but also the world-view of inescapable fate and ‘fair fame’, that gives the Oathsworn series a feeling of depth underlying the adventures. The writing style reinforces this, with some of the laconic style of the sagas and liberally sprinkled with vivid imagery reminiscent of Norse kennings.

Characterisation is as vivid as ever, and readers will be pleased to see the return of old friends from the previous books, such as Finn Horsehead from Skane who fears nothing (in The Prow Beast the reader finds out why), giant Botolf who can be alternately genial and ferocious, Red Njal with his granny’s endless store of proverbial wisdom (I can’t help thinking that Red Njal’s granny could have written most of the Havamal [‘Sayings of the High One’]), and young Olaf Crowbone with his uncanny insights and fund of sharp stories. Not everyone will make it to the end (though any reader familiar with the previous three books will already have guessed this). The ending itself has a satisfying bleakness that fits well with what has gone before. Whether this really is the end or whether there is scope for further adventures for the remaining Oathsworn is hard to tell – certainly Olaf Crowbone’s story has much further to run to catch up with his historical career.

A useful map at the front helps readers unfamiliar with the geography of the Baltic and eastern Europe to follow the Oathsworn’s journey, and a historical note at the back sets out some of the underlying history. I have a nagging feeling that I have read something very similar to the episode of Queen Sigrith and Botolf somewhere before, so maybe that also occurs in one of the sagas, although it isn’t explicitly identified as such in the historical note.

Dark, gripping adventure with a strong sense of pagan Norse culture, following the adventures of a Norse warrior band in the tenth century.

25 March, 2012

The White Raven, by Robert Low. Book review.

Harper, 2009, ISBN 978-0-00-728798-7. 352 pages.

Third in the Oathsworn series, following The Whale Road (reviewed here earlier) and The Wolf Sea (reviewed here earlier), The White Raven is set in the winter of 972-3 AD, mainly in what is now Russia and the Ukraine. Olaf Tryggvason (later King of Norway), his uncle Sigurd, Vladimir Prince of Novgorod and his uncle Dobrynya are historical figures. All the main characters are fictional.

Orm and the remaining Oathsworn are living on a farmstead in Scandinavia granted them by Jarl Brand, and one of them, Kvasir, has married a capable wife, Thorgunna from the neighbouring farmstead. Orm would like to settle down and earn a reliable living by horse-breeding, but the rest of the Oathsworn are obsessed with returning to Attila’s tomb, deep in the steppes, in search of the hoard of cursed silver that cost many of their comrades their lives (recounted in The Whale Road). When a raid captures Thorgunna’s sister Thordis, the Oathsworn take to the seas again, sailing to Novgorod and trekking across the winter steppes in search of revenge and riches. But they are not the only ones out on the steppe in this bitter winter. Young Prince Vladimir of the Rus wants the treasure to finance his wars against his rival brothers; Brondolf Lambisson wants it to rebuild his dying town of Birka; and the fearsome Amazons, woman warriors of the steppe, are oathsworn to protect the hoard to the death against all comers.

Like its two predecessors, The Whale Road and The Wolf Sea, The White Raven is a larger-than-life adventure, a “saga to be told around the fire”, as the author puts it. On their quest for a hoard of cursed treasure, the Oathsworn encounter monsters (given a poignant modern twist), impossible battles against the odds, the treachery and friendship of princes, and legendary female warriors.

Olaf Tryggvason, nicknamed Crowbone, was the outstanding character for me. A couple of decades later, he was to become a notable king of Norway; here he is an enigma in the shape of a nine-year-old boy with an uncanny wisdom beyond his years, clearly destined for great things. An inspired touch was to make him a gifted storyteller, always ready with a tale to illuminate – often uncomfortably – the current situation. According to the Historical Note, this ability of Olaf’s is fictional, but the rest of the events involving him are documented (minus Orm and the Oathsworn, of course) in the Saga of Olaf Tryggvason. Whether the saga was itself recounting sober historical facts or adding its own embellishments is a different question.

The characters of Thorgunna and Thordis were also strong aspects of the novel for me. In the previous two instalments, women have been either disposable slaves or witches with hints of dark supernatural powers. In Thorgunna and Thordis we meet the capable, forthright, down-to-earth Norse women so familiar from the Icelandic sagas, women who are strong-minded and courageous without the need for swords or sorcery. The Amazons of the steppe are based in part on archaeological excavations of tombs of women armed as warriors in the Ukraine, southern Russia and Kazakhstan. A sort of female counterpart to the Oathsworn themselves, they are a warrior band sworn to their leader and each other, dedicated to protecting the memory of the long-dead Attila.

The plot rattles along at a dizzying pace as the Oathsworn encounter one adventure after another on their quest first to rescue Thordis and then to return to Attila’s tomb and its hoard of unimaginable riches. This instalment completes the Attila plot that was begun in The Whale Road, and resolves the plot threads that were left hanging at the end of that book. The story of Attila’s tomb seems to be at an end now (or at least, I cannot see how it could reappear), but the same is not necessarily true of the Oathsworn, who will return for at least one further adventure in Book 4, The Prow Beast.

The political and military rivalries between the Rus princes (Vladimir is a major secondary character) make for a suitably dramatic backdrop as the Norse colonies up and down the great rivers are starting to form the beginnings of a state, which will be the forerunner of Russia and the origin of its name. A helpful Historical Note outlines some of the underlying history, which, as so often, is stranger than fiction (assuming one counts the Saga of Olaf Tryggvason as history), and a map at the front helps to follow the far-faring Oathsworn on their journeys.

Larger-than-life adventure saga following a band of tenth-century Norse warriors on their quest for the cursed treasure of Attila the Hun, through the biting cold of the winter steppe, battles with monsters and Amazons, and the shifting politics of the emerging Rus kingdoms.

18 November, 2011

The Wolf Sea, by Robert Low. Book review

Harper, 2008. ISBN 978-0-00-721533-1. 336 pages.

Sequel to The Whale Road, reviewed here earlier, The Wolf Sea is the second in the series about the Oathsworn, a verjazi band of Norse mercenaries hired for pay, on their quest for a rune-spelled sword and a hoard of cursed silver. This instalment is set in Byzantium, the Eastern Mediterranean and the Middle East in 965/966. Historical figures such as the Byzantine generals Leo Balantes and John Tzimisces (John Red Boots) appear as secondary characters. All the main characters are fictional.

Having escaped with their lives and not much else after their quest to find the treasure-tomb of Attila the Hun, young Orm Ruriksson and the remnant of the Oathsworn, now sworn to Orm as their jarl (leader), find themselves in Byzantium with no ship, no money and no plan. Beyond survival, Orm has two concerns; retrieving the precious rune-sword stolen from him by an old enemy, and finding the remainder of the Oathsworn who were left behind in Novgorod when Orm and the others went in search of Attila’s tomb. Going into partnership with Radoslav, a Slav-Norse trader who has a ship but no crew, gives Orm and the Oathsworn an opportunity to start the first task, and so begins a chase through the islands of the Mediterranean and the deserts of the Holy Land. Amid the wars between the Byzantines and the Arabs, the Oathsworn relentlessly pursue their stolen sword – and finally discover the fate of their lost comrades.

Like its predecessor, The Wolf Sea is an action-packed tale of violence and intrigue, full of gory battle scenes, gruesome deaths and black magic. If anything, the tone is even darker than The Whale Road. Orm is finding the responsibility of leadership a heavy burden, and is haunted by dark dreams of betrayal and loss. Black humour leavens the grim events, from the warrior losing an arm in battle and saying, “See if you can find the hand. I had a ring I liked”, to the Norseman told that Islam will allow him four wives but no alcohol and trying to work out if this is an acceptable deal. Narrated in first person by Orm, the laconic prose style is reminiscent of the Norse sagas, terse but sprinkled with vivid images recalling Norse kennings, e.g. bad news arrives “like a mouse tumbling from rafter into ale horn”, a beefy warrior is described as “he had muscles on his eyelids.” The characters display the openness to new lands and customs that seems to have been a characteristic of the historical Norse travellers. They may refer disparagingly to foreigners as “goat-botherers” (and more, ahem, colourful variations; there is no shortage of modern expletives), but they quickly develop a liking for exotic spices and learn to cook Arab food.

Some of the characters are familiar from The Whale Road. Orm himself, intelligent as ever and now older than his years; mystical Sighvat with his store of folklore and two tame ravens; brawny Finn Horsehead. New characters are introduced (the attrition rate in the Oathsworn requires it), of whom the most memorable for me were the Goat Boy, a young Greek boy with a name the Norse can’t pronounce who acts as guide and translator, and the lively Irish monk Brother John. As might be expected for a tale about a hard-bitten warrior band far from home, the cast is almost exclusively male. Apart from dark witchcraft, women are peripheral.

The end is more of a pause in the action, as the Oathsworn still have their search for Attila’s treasure to resolve. Indeed, the plot is almost circular; for all their adventures, Orm and the Oathsworn end in much the same position as they began, no further from returning to Attila’s hoard but not noticeably nearer to it either. It will be interesting to see if the quest for Attila’s hoard is resolved in Book Three (and if so, how).

A historical note summarises the historical background and the major events invented by the author, and a map at the front is invaluable for tracing the route of the Oathsworn’s epic journey.

Violent, action-packed military adventure following the grim fortunes of a Norse mercenary band in tenth-century Byzantium and the Middle East.

19 April, 2011

The Whale Road, by Robert Low. Book review

Harper Collins, 2007. ISBN 978-0-00-721530-0. 334 pages

The Whale Road follows the adventures of a band of Norse mercenaries in 964/965 AD in Scandinavia, Russia and the Ukraine, set against the backdrop of the emerging Rus kingdoms around Kiev. The historical figures Sviatoslav of the Rus and his sons Yaropolk and Vladimir have walk-on parts. Harald Bluetooth of Norway and Denmark is an important off-stage presence, and Attila the Hun – a historical figure from 500 years earlier – is the subject of the heroes’ quest. The legendary Volsungs also feature. All the main characters are fictional.

Brought up on his uncle’s farm in Norway, Orm Ruriksson knows his father only as a name, until a threat from the uncle brings Orm’s father home to take vengeance and to sweep Orm away to a new life as a warrior of the Oathsworn. Sworn to each other and to their formidable leader Einar the Black, the Oathsworn are a verjazi band, Norse mercenaries who travel and fight for pay. This time they are on a quest for a rune-inscribed sword and the legendary hoard of Attila the Hun, trying to keep one step ahead of rivals and ex-employers who are also seeking the same treasures. The trail will lead them across the wild oceans and deep into the Russian steppes to face battle and treachery and dark magic – and the inexorable doom woven by a broken oath.

As the author says in his ‘Note on the history’, this is “...a saga, to be read around the fire against the lurking dark.” It has classic saga ingredients – a sword engraved with runes that has magical symbolism in two religions, a beautiful woman with a mysterious link to the Otherworld, a mountain forge of immense antiquity, a long-lost treasure hoard, desperate battles in far-off lands and epic sea voyages through storm and tempest. It also has something of the feel of the Icelandic sagas beyond the adventure, partly from the prose style and partly because of the sense of grim and implacable fate closing in as a result of the characters’ own choices and the unyielding demands of oath and obligation. The language is laconic, sprinkled with occasional vivid phrases reminiscent of Norse kennings, e.g. “...[the ship] leaped like a goosed goodwife”, “windows comfort-yellow with light”, “crow-wing hair”. The title of the novel itself is a classic Norse kenning – the whale road is the open ocean. Dialogue is terse and lively, liberally laced with black humour and Scots or Norse dialect terms. In keeping with the hard-drinking, hard-fighting life of the main characters, modern four-letter words are frequent; readers who are offended by words such as f**k and c**t may like to consider themselves warned.

The book is narrated throughout in first person by Orm. I often dislike first-person narratives, as the reader sees only the narrator’s point of view, but fortunately Orm is intelligent and interested in working out hidden information and in trying to understand other people’s motivations.

The plot is non-stop action, with plenty of casual violence (the “Glasgow kiss” makes an appearance under another name), gory battle scenes and gruesome ways to die. As one might expect from the subject matter, it’s a dangerous novel to be a character in. The Whale Road captures the precarious nature of life as a mercenary warrior, forever poised between the possibility of riches beyond the dreams of avarice and the (much more likely) possibility of an unpleasant death. It is a little surprising that Orm, an inexperienced youth of 15, fits into this tough, ruthless band with apparent ease, although this might be explained by Orm’s ability to read Latin (which turns out to be a skill of considerable use to the fearsome Einar) and his father’s status as a respected member of the group.

A strong sense of the supernatural is woven through the narrative. Storms are sent by angry gods, a lost comrade has to be honoured by a sacrifice, and who else would emerge from an abandoned mine under a mountain but an angry black dwarf wielding a hammer (a scene that still makes me laugh weeks after reading it)? For the most part the supernatural exists in the minds of the characters; the exception seems to be the mysterious and beautiful Hild with her aura of evil spirits, dark magic and supernatural link to the mysterious treasure hoard.

A useful map at the front of the book and a list of place names with their modern equivalents at the back is helpful for following the Oathsworn on their epic journeys, and a ‘Note on the history’ gives a brief summary of the historical background to the tale. There is no glossary for the colourful Norse terms; I recognised most of them and those that were new to me were clear from the context, but I have a long-standing interest in Norse history. Readers who are not familiar with the period may find the Norse glossary on the author’s website useful.

Gripping saga of epic journeys by land and sea, hard-fought battles and the dark power of oaths, as a band of Norse mercenary warriors seek a legendary sword and a long-lost hoard of cursed silver in tenth-century Scandinavia and Russia.